Greymane Worgen
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The worgen are a race of feral wolf-beasts whose very name inspires fear.

Records indicate that the worgen existed for a time in Kalimdor. In fact, more recent evidence suggested that their true origin might have a connection to the night elves and a secretive druidic order from Kalimdor's distant past. This proved to be correct as the curse originated from a druidic sect who followed Goldrinn, known as Druids of the Scythe. They shapeshifted into the feral worgen and eventually lost their minds to its violent nature. The other Druids agreed that they must be locked away, and thus put them into eternal slumber deep beneath a tree… until the day Arugal and Velinde Starsong tampered with the Scythe of Elune. It was the night elves, after all, who created the curse in the first place. Obliged to help their newfound allies, they re-introduce them to the Alliance.

The worgen's first verified appearance in the Eastern Kingdoms has been traced back to the Third War, when the archmage Arugal utilized the wolf-beasts as a weapon against the Scourge. Arugal's weapons soon turned against him, however, as the curse of the worgen rapidly spread among the human population, transforming ordinary men and women into ravenous, feral creatures.

Arugal adopted many of the worgen as his own and retreated to the former mansion of Baron Silverlaine, the estate now known as Shadowfang Keep. The curse, however, was not contained. It persisted in the lands of Silverpine and extended even into the fabled walled nation of Gilneas, where the curse rapidly reached pandemic levels.

The citizens of Gilneas found themselves trapped, with no hope of escape. They retreated deeper within the isolated domain, and there they survived, fearful of the savage presence that lurked just outside the barricades.

Tensions among the displaced citizens escalated over time, resulting in a civil war that now threatens to destabilize the embattled nation even more. There are those among the Gilneans, however, who cling to hope. Many believe that a cure for the worgen curse may exist, although others have nearly given up, fearful that if the barricades should fall, their humanity will be lost forever.

Introduction

Worgen are not native to Azeroth, and have only recently appeared in remote areas, where they menace travelers and small settlements. Some believe they are arrivals from another world in the Twisting Nether, while others think they might have been created through magical experimentation, or brought here as servants of some evil entity. Whatever the case, they are most unwelcome. These creatures are thoroughly evil, delighting in torturing and devouring intelligent creatures. They enjoy hearing the screams of their victims as they tear them apart piece by piece. Worgen never show mercy or remorse. They may seem savage, but they are fairly intelligent and possess a cruel bestial cunning that can come as a surprise to the unprepared. Worgen society is patriarchal, with the eldest male leading the pack. Worgen never challenge leadership; the patriarch leads until he is physically incapable of doing so any longer, at which point his younger kin devour him. The worgen see this not as cruelty, but a great honor — they consume the bodies of their fallen as well as their victims. They believe the flesh and blood of their own kind improves their strength and cunning. Worgen look like humanoid wolves. They dwell in simple huts and usually wear cured leather scraps as rudimentary armor. Worgen do not use weapons, preferring to tear foes apart with their claws. They stand 6 feet tall, except when loping along on all fours, and weigh around 250 pounds. They speak their own language, made up of a variety of growls, barks, and howls.[2]

These sources, however, have been proven incorrect. The worgen in fact derive from an ancient druidic sect known as the Druids of the Scythe who worshiped the wolf Ancient Goldrinn. The chosen shapeshift form of these druids was the worgen form, but these druids lost themselves to the form's savage nature and descended into feral behaviour.[3]

Most worgen keep their wolf-like forms at all times, but experiments by the mage Arugal have resulted in human/worgen "hybrids" who only appear as worgen under the light of the moon. They carry with them a dark, corrupting malaise that grows wherever they infest, making the surrounding area dark and gloomy. However, the Greymane Worgen have the ability to retain their humanity, even while transformed. The Gilnean spellcasters developed the ability, distilling it into a potion. Now, members of the Alliance, the Greymane Worgen have reunited with most of the Bloodfang Worgen and are working to help the Nightfang Worgen reclaim their sanity.

Afiliation

The Greymane Worgen have become members of the Alliance. it is revealed that the worgen curse has spread into secluded kingdom of Gilneas, transforming its inhabitants into the worgen. More recent evidence suggests that their true origin has a connection to the night elves and a secretive druidic order from Kalimdor's distant past. At the starting point of the worgen starting experience, many Gilneans believe that a treatment for the worgen curse may exist, although others have nearly given up, fearful that if the barricades should fall, their humanity will be lost forever.

The curse originated from the druidic order who followed Goldrinn, known as Druids of the Scythe. They shapeshifted into the feral worgen and eventually lost their minds to its violent nature. The other Druids agreed that they must be locked away, and thus put them into eternal slumber deep beneath a tree… until the days Arugal utilized Ur's research, and Velinde Starsong used the Scythe of Elune. It was the night elves, after all, who created the curse in the first place. Obliged to help their newfound allies, they re-introduced them to the Alliance.

Faith

The faith of the Greymane Worgen is that of the Holy Light. Although, many human druids were in Gilneas, the only human nation that has them. The Greymane Druids of the Scythe are worshipers of the Goddess Elune. Although, with Worgen warlocks among the Greymane, it is possible that there exists a cult of Worgen priests who worship the Shadow.

Names

The Greymane Worgen have names similar to their Stormwind allies.

Racial Traits (d20 System 3.5)

* Strength +2, Charisma -2. Greymane Worgen, after their partial cure by Gilnean humans and the Night Elves, have stronger muscles, but carry a reputation as a monster in human form. Similarly, in Were-form, the Worgen don't look very pretty.
* Medium: As Medium creatures, Nightbane worgen have no special bonuses or penalties due to their size.
* Monstrous Humanoid: Greymane worgen are Monstrous Humanoids.
* Greymane worgen base land speed is 30 feet.
* Darkvision: Greymane worgen can see in the dark up to 60 feet. Darkvision is black and white, but it is otherwise like normal sight.
* Duality: A Greymane Worgen has the ability to transform from human to Worgen form at will, and vice versa. however, the Worgen form is the base form for when a Greymane Worgen starts to fight, he transforms instantly to his Worgen form.
* Leap (Ex): Nightbane worgen are impressive leapers. As a full-round action, a worgen can move up to double its normal speed and make a Jump check with a +30 racial bonus at any point during the move.
* Natural Weapons: A Greymane worgen's bite attack does 1d6 piercing damage in melee. Its claws do 1d4 slashing damage in melee (critical threat on 19 or 20).
* Scent: A Greymane worgen has the Scent ability.
* +1 racial bonus on Listen and Spot checks, a +2 racial bonus on Stealth checks, a +4 racial bonus on profession: Skinner checks, and a +4 racial bonus on Survival checks when tracking by scent. These skills are all considered class skills for a Nightbane worgen, regardless of its class.
* Class Skills: Hide, Listen, Move Silently and Spot are all considered class skills for a Nightbane worgen, regardless of its class.
* Automatic Languages: Worgen, Common.
* Bonus Languages: Darnassan, Low Common, Dwarven, Gnomish, Draenei.
* Favored Class: Warrior. The Greymane Worgen has reclaimed enough of their humanity not to slide into barbarity. A Greymane Worgen's warrior class does not count when determining whether she suffers an experience point penalty for multiclassing (see Chapter 3: Classes, “Multiclass Characters,” XP for Multiclass Characters).

Worgen Paragon Class

Greymane Worgen may take up to three levels in "Greymane Worgen" at any time.